5 Most Immersive Games
| by Nikhil Singh
Just like a good movie, a good game is one that grips your attention to the point where everything around you fades away to a hazy blur. Both mediums accomplish this by honing a clever and interesting plot, accompanied by some good acting that helps you empathize with or grow an understanding for the characters, and lastly by spinning the atmosphere of the game/movie like a cocoon around the ones watching. Games of this kind are really hard to find, since it's really hard to get all these elements into place at once, and at the same time, have enough hype to draw gamers to it. However, there are a few games I've come across in the past that deliver the goods and make for a great, immersive experience. So without further ado, here's my list of such games...
Ahh, what can I say about Silent Hill that would do it justice? For starters, the game is the best of the survival horror genre. Rather than relying on more conventional forms of fear (which are mainly symbolic—stuff such as ghouls, vampires, poltergeists), the game tapped into the more primal part of the human psyche to give you the kind of chills you haven't experienced before. The game started off with the protagonist scouring through a foggy, isolated town called Silent Hill, looking for his daughter. The way the fog was used to obscure your vision and enhance the feeling of being lost was simply brilliant, as it helped augment the peril of the protagonist and made you experience it first hand. Every time a supernatural entity would close in on you, your pocket radio would pick up static; when this would happen, the music and most other in-game sounds would die out—not startling you, but making you dread the knowledge that something awaited you beyond the fog— and you didn't know which direction it was coming from.
The game's sound played tricks on you at times too; sometimes, while entering an unexplored area, the soft background score would slowly build up, as though there was something dreadful around the corner. But when you'd actually get there, the music would just die out without anything happening. Then suddenly after a few minutes something creepy would emerge from the shadows when you least expected it; this false build-up and unexpected startles went a long way in helping Silent Hill conjure the creepiest atmosphere in any game so far.
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