Uncharted 3 Wish List
30 Oct, 2009, 3:00 pm IST | by Avinash Bali
Even though we loved Uncharted 2 to death, there's some stuff we wish Naughty Dog had implemented in the game. Here's a quick look at that wish list.
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I loved Uncharted 2 to death. In fact I loved it so much I gave it a perfect score. Why? Simply because it felt like one of the most exciting, intense and gorgeous gaming experiences of this generation. Not only did it offer a lengthy single player campaign but it also added in a robust multiplayer mode that increased the game’s longevity significantly. Still there were a few gripes I had with the game and here’s what I hope Naughty Dog can fix in the sequel. Warning: This article may contain a few spoilers for obvious reasons. Tread carefully. Don’t Increase the length just for the heck of it Uncharted was a pretty short game so ND obviously felt the need to increase the game’s length this time round. While I have no problem with that ideology, the last few levels felt a bit tacked on during which the game felt like a bit of a grind. Also the fact that you had respawning enemies throwing insanely accurate nades at your feet didn’t really help. Make the platforming non-linear Uncharted 2 may have nailed the whole Indiana Jones vibe better than any game out there but one aspect of the game that did feel a bit off was the platforming. I’m not saying it was bad by any means; it’s just that you HAD to climb the ledge the game wanted you to. There was no room for exploration or experimentation and there were times when Drake couldn’t even scale a tiny ledge, just because he was not supposed to go in that direction. More epic boss fights Uncharted 2 was full of high octane cinematic moments but except for the last boss fight there really weren’t any impressive boss fights to talk about. I’ve fought a tank and a chopper tons of times in games before and even though UC2 did those fights better than most of them, I still feel there could have been room for more epicness. Improve hand to hand combat Hand to hand combat in UC2 felt extremely context sensitive. Now I know Nathan Drake is an everyday man so expecting him to fight like a ninja would be stupid but maybe for the next iteration we can get a tad deeper system that maybe you could even upgrade. Expand Co-Op Everyone and their mums appreciated the addition of co-operatively play to this game, even if it was for stand-alone missions and not the single player campaign. I only hope the next time round they either implement it into the campaign or increase the amount of levels we can play in co-op. And why for the love of God was the epic train level missing from the co-op playlist ND? Improve Matchmaking It takes way too long to find servers even though there are thousands of people playing online. Also for some reason even though I partied up with a friend, I found myself on the opposite team multiple times. Like WTF mate. Rectify Imbalanced Weaponry in MP I’m not blind and I’ve been playing shooters for a while now but still in UC2 there were times when I empty nearly half my clip from my AK47 into an opponent and he just didn’t die. Also Desert Eagles are way too overpowered for their own good. Varied Customization Options I like the fact that I can buy skins and stuff in MP but how about letting me customize the exact appearance of my character a la Rainbow Six Vegas? That would let me add a bit of my personality to the game. |
Tags: Uncharted 2
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