G.O.T.Y. 2012: Video Games
| by Shunal Doke , Nachiket Mhatre
A look at which games we thought were the best ones this year, and why.

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This year, like any, had its fair share of AAA titles with huge budgets and copious amounts of eye candy. Unfortunately, the big two's reluctance to dump their current generation of consoles for the next breed of powerful gaming hardware saw majority of development studios stick to the tried-and-tested formula of tapping into established franchises. The sequel-induced ennui, however, was broken thanks to the rare original IP, or a refreshingly new take on a popular trope. By that, I mean Arkane Studios' Dishonoured and Tell Tale Games' The Walking Dead—both of which feature in our list of top-three games of this year. The latter takes the ultimate honour for a very good reason.
Contemporary video games have stagnated visually due to aging consoles, whereas gameplay has increasingly been compromised to appease the lowest common denominator. However, the Walking Dead breaks the mould and eschews both fancy graphics and complicated gameplay mechanics to leverage a deep narrative that deftly dissects the human condition in the backdrop of a zombie apocalypse. It steers clear of the pop/horror schlock of the traditional zombie setup, and instead captures the true essence of the TV show. It is the perfect epitome of how a bit of ingenuity can overcome the lack of a big budget or eye candy and humble established franchises. The mature portroayal of humans propels this to the top of our list
Has he ever told you the definition of insanity?
As they say, revenge solves everything
The video game industry is larger than the movie and music industries. The sheer volume of big-budget AAA games releasing each year just beggars belief. Needless to say, there are many worthy contenders that couldn't make the cut, but are pretty damn good games nonetheless. Here are some of these that caught our fancy:
Spec Ops: The Line Also wins our award for the "most depressing game of the year"
Neatly wraps up almost every loose plot thread the series had
Master Chief came back after a long hiatus to pull off another reason to buy an Xbox 360
Halo 4, was the relative newcomer 343 Industries' first instalment in the new Redeemer trilogy. It had all the trappings of a Halo game: mind-bending graphics, frenetic gameplay, cool weapons, engaging storyline, and a fun multiplayer. However, it still couldn't compare to the benchmark set by the Bungie's last instalment. Mind you, Halo 4 is a very good game by itself, but its lack of innovation, linear gameplay, short SP campaign, a standard multiplayer mode and its propensity to force the unwieldy Waypoint system to get the complete Halo experience keeps it from snatching the top honours.
That’s our G.O.T.Y 2012 for video games. Do let us know what games made it to your list. We’d love to know just which of 2012’s big launches left their impression on you. |
Tags: GOTY 2012 , Gadget of the year , Game of the Year , tech2.com , Gaming , Games , console gaming , pc gaming , the walking dead , tell tale , far cry 3 , ubisoft , dishonoured , bethesda , halo 4 , bungie , 343 industries , microsoft , mass effect 3 , ea , spec ops , spec ops the line
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