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Futuremark to Use PhysX Tech for New FPS
By: Avinash Bali   |   Aug 28, 2008

Futuremark Games Studios' upcoming first person shooter, Shattered Horizon, that by the way was announced last week at the Leipzig Games Convention in Germany is all set to incorporate NVIDIA’s PhysX technology.


Shattered Horizon is a multiplayer first-person shooter where players fight in zero gravity surrounded by rocky debris from a huge explosion on the Moon. With simple and intuitive controls players have complete freedom of movement to create gameplay and tactics impossible in games constrained by gravity. The game’s stunning lighting effects and zero gravity physics give the look and feel of real space, bringing to life an extraordinary and epic vision of the future.  

And here’s what Roy Taylor, NVIDIA’s vice president of content relations (who by the way we’ve interviewed here) had to say:

"We are excited to be working with Futuremark on their first original game. By utilizing the advanced features that NVIDIA PhysX technology provides, Shattered Horizon will deliver a compelling, visual, and highly interactive experience to gamers."

 
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