Bungie has given us a first look at its upcoming game—Destiny—through a video. It has the game’s developers talking about the development of the game and showing us what the game will look like. The video also shows us some of the more social aspects of the game, such as an iOS app where you can chat with other players and manage your character. Check out the video below.
Judging by the video, it looks like the scale of the game will be massive. It may well be truly astonishing that the studio achieved what looks like that on current-gen machines. There’s also some concept art on display in the video. Looks like the game will have a very gritty storyline that’s filled with war and general violence.
Bungie has also revealed that the game will probably not be making its way to PCs. According to Destructoid, Bungie co-founder Jason Jones said: “We did a bunch of ambitious things on Halo deliberately to reach out to people. We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game – almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo ’cause nobody wants to.”
This comes off as a rather ludicrous claim by Jones as PCs have time and again proven to be the most superior platform control-wise for FPSes. The freedom of aiming and movement afforded by a mouse and keyboard are just straight out superior to those available on consoles with their clumsy and awkward thumbsticks.
Apparently no one plays FPSes like they were meant to be played
Bungie's Destiny is set to be what the company calls a “shared-world shooter”, which means that it will have a persistent world, much like you have in MMOs. Owing to this, though, the game will require an active Internet connection to play, even if you’re just playing single player, much like Blizzard’s Diablo III. This would be the first time that a game requires players to be online even for single player on consoles.
Again, as is usual for Bungie games, Destiny will be a sci-fi shooter where players will get to explore the solar system. As Guardians, players will fight alien species like Sandeaters, War Rhinos and Spider Pirates – which, may I add, sounds totally awesome. Other enemies sound even more awesome and include time-travelling robots and space zombies. The game is expected to have drop-in co-op, hence the always-online requirement, and will also have a slight magical element to it.
Players can pick between one of three classes – Titans (which are the big assault guys that have big weapons), Warlocks (which use magic, presumably to hinder enemies and help friends) and Hunters (who will concentrate on sniping and stealth). There will also be player versus player, if you want to test your mettle against other players. Like any other RPG, this one will also have loot that you will have to find and with which you will have to equip your character.
The company has stressed that players will not be playing a God-like avatar like Halo’s Master Chief. Instead, the players will develop and grow their own characters while affecting the worlds of other players. "Even in story mode, you will encounter other players on their own adventures, inhabiting and affecting the same world," said Activision Publishing CEO Eric Hirshberg.