NEWS /
I Am Alive Details Emerge... Barely!
07 Jan, 2009, 11:40 am IST |
Avinash Bali
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Ever since its announcement at E3 2008, not much is known about Ubisoft’s survival game except that Assassin’s Creed’s Jade Raymond would be producer and that it would be a first person survival game of sorts. Now it turns out she has nothing to do with the project and that was a rumor all along. The game is in fact being developed by Darkworks, the same people behind Cold Fear. While we’re still in the dark as far as gameplay is concerned, site 1up.com (who got their information from Games.tm) attempts on shedding some light on this mysterious game, courtesy of the game’s producer Alexis Goddard: "Disaster has been a recurring theme for entertainment since the beginning of time. We're not really reinventing that here. We're putting it together for the first time in a totally new package. Most of what we're doing will remind you of tidbits that you've seen or heard here and there -- Robert Neville in I Am Legend gradually starts to lose his humanity and sanity in the ruins of New York. In The Day After Tomorrow and War of the Worlds you see Western cities torn apart by unrelenting forces." And here’s what Alexis had to say when quizzed about gameplay: "Confrontation is a way of dealing with violent groups, but will rarely be rewarded. We encourage the players to use tactics, diversion, and discretion. You've found a police shotgun, which is out of bullets -- rightfully so, since Chicago has long been a proponent of a ban on guns. How about some intimidation? After all, who knows the gun is empty but you? Just point it at looters and they'll remain at a distance as you progress toward your objective. However, you can only aim it at one person, so you have to watch for being flanked." The game has also drawn inspiration from a bunch of movies and TV shows like Lost, Jericho, Cloverfield, Armageddon and Titanic (huh?). If this kind of game piques your interest, head over to 1up.com for the entire article. |
Tags: I am Alive
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