Call of Duty: Black Ops II update raises max FOV to 90
| by Shunal Doke |
Earlier, Treyarch's community manager had announced that the PC version of its flagship game - Call of Duty: Black Ops II - will have its field of vision (FoV) locked to a maximum of 80 degrees. According to the latest patch notes posted on the game's forums, the company has now released a patch for the game that fixes a number of bugs, and raises the limit on the FOV.
The black future doesn't have tunnel vision anymore
FOVs are generally locked because of the hardware limitations of gaming consoles, as the consoles have problems streaming high-resolution textures in a game. With the FOV locked, less in-game area is visible. Hence, less in-game area needs to be streamed. Games on the PC don’t generally have the same problem as the hardware on gaming PCs is leagues ahead in terms of power than that on gaming consoles.
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