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MX vs ATV Alive is a bizarre game. This is an era where game developers sometimes tend to make sacrifices on the single player side of things so they can focus on the online multiplayer components of their games. However, none of those games ever force you to play multiplayer the way MX vs ATV Alive does. Don’t get me wrong; the single player modes aren’t locked away, but the way the game levels you up, you will either endlessly grind by replaying the same events over and over, or be forced to hop online. Getting down and dirty
It’s no secret; MX vs ATV is a franchise in decline, thanks largely to the abysmal MX vs ATV Reflex, the previous game in the series. So to make this game more attractive, THQ has adopted a novel pricing strategy. At Rs 1,499, Alive is cheaper than most new games, but what this means is that it comes with no frills. All you get on the disc is the very core; everything else is sold separately via DLC. It’s just the sort of strategy that a series such as this demands, because no one in their right minds is going to spend Rs 2,499 for an MX vs ATV game anymore.
I really shouldn't have had such a heavy lunch
So you’ll have to go to the game’s website and download the PDF version to figure out the controls. Racing in MX vs ATV Alive is extremely aggressive, and there is frequent contact between riders, especially on the smaller tracks. You’re encouraged to use other racers as barriers and speed breakers, but you’ll find the aggressive AI using you for the same. To ensure that this doesn’t result in frequent, annoying crashes, the game includes the wreck avoidance feature. When you’re about to lose balance and crash, you’ll notice a prompt on screen telling you to push the analog stick in a specific direction. Doing so in time will allow you to stay on course. It works way better than it did in Reflex, and it’s a great way to keep the momentum up in these intense races. |
Tags: Gaming , e-xpress Interactive , MX VS. ATV Alive , MX vs. ATV , THQ , Reflex , Alive , Racing
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