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What really gets you hooked onto the combat is the scoring system, which keeps track of the streak of hits you've pulled off at a stretch, and awards you points accordingly. The system's a lot like what you've seen in the Devil May Cry series, where long streaks award you with high scores, that eventually show up at the end of a mission where each aspect of your performance is rated A, B, C etc according to the way you've performed. This feature adds replay value to the missions, since you can always replay the missions you enjoy to try and beat your own high score. The level design and mission structure are simple yet effective. The levels extend both horizontally and vertically, reminiscent of the original. The many trees and cliffs you come across allow you to scale the map vertically to overcome obstacles (in the form of unscalable walls or mountains), as you make your way to the end of the level. At the end of each level you encounter a boss fight, each of which is designed innovatively. There may be anything from fighting a bald old guy who turns into a fire breathing... well... giant old guy, to fighting a little girl who flings bombs at you. As you progress, the difficulty of both - the levels as well as the boss fights - scales from being easy, to challenging to close to impossible. With an easy-to-understand yet deep combat system, pleasant visuals, and a fast-paced, replayable campaign, The Legend of Kage 2 is certainly worth a buy for side-scrolling action game fans. The game is quite difficult though, so if you're looking for something more forgiving, you might want to look elsewhere. |
Tags: Square Enix
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