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The few issues that were present in the predecessor have gone unchecked once again for the sequel. The game’s length is still a problem and on the Normal difficulty I completed the game (without rushing through it) under five hours. While I am totally gung ho about choosing quality over quantity, the game’s length could seem like a deal breaker to those who’re picking up the game solely for its single player campaign. Friendly AI in the game is as dumb as ever and your troops will idly stand by or try and knife an opponent while you get riddled by nearby bullets. Also like in most CoD games, enemy grenades have the insane ability to drop right at your feet making me wonder which training camp the bad guys go to. On the plus side the game ships with a brand new mode called Spec ops which is basically a bunch of stand-alone missions that can be played alone or cooperatively with a friend. Some of them may resemble a Horde Mode of sorts where you take on multiple waves of enemies while some are more stealth-based. Then you have a snowmobile race in there to mix things up and a few epic missions that could give the single player campaign a run for its money. Spec ops is an excellent addition to the series and is an addictive mode as you try and improve your time or beat your friend’s record only to rub it in his face. There are a total of five missions, each with five sub missions and on Hardened or Veteran difficulty you’re looking at squeezing a good amount of time from this mode. The only thing about Spec Ops that bummed me out a bit was the fact that they limited it to just two players. Once you’re done with the single player campaign and Spec Ops you can dive into the world of online multiplayer and I don’t mean to sound like a fanboy or anything but no one does multiplayer like Infinity Ward. When people heard that they had axed dedicated server support from the PC version there was a huge outcry. People called in for a ban and the internet imploded. Now I’m not going to deny the fact that this did cause a certain amount of problems but it is nothing like the tragedy people made it out to be. Sure I do miss 32 player support for the PC but I guess that’s something we’re just going to have to deal with. The inability to browse servers is annoying at first but to be honest IW’s matchmaking service worked pretty well most of the time. I found servers relatively quickly and it was only when I partied up with a friend did it take us a little longer. Also it's way easier to find servers for the popular modes like TM and TDM as opposed to their Hardcore variants. New to the CoD MP experience is the addition of a third person mode. It may be a bit disorienting at first but playing CoD in third person actually granted me a better view of my surroundings enabling me to avoid sneaky back stabbers. Yes it’s quite gimmicky and not something you’ll play forever but it was a pleasant change of pace from the usual stuff. Besides the third person mode you have the ever popular ones like Deathmatch, Team Deatchmatch, Capture the Flag, Domination etc. to keep you hooked for hours on end. |
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