I’m not much of an RPG-er but I do enjoy the occasional RPG that isn’t played out from a top down or isometric view and isn’t a total click fest like say Diablo or the more recent Titan Quest. As a result of my weird taste in RPGs I only seem to prefer action based ones like Fable or Oblivion that control more like action games and for some reason you do share a similar taste and can’t stand the whole 'point and click' funda, head over to Nikhil’s article where he’s highlighted five such action RPGs.
Now one such game on that list that managed to catch my fancy was Jade Empire, a game developed by none other than BioWare, the very same bunch of talented dudes behind games such as Knights of the Old Republic I and II and the upcoming, highly anticipated Unreal 3 action RPG, Mass Effect (Xbox360). What attracted me to Jade Empire in the first place was the fact that even though it was a console port (ported from Microsoft’s first generation Xbox), it was a very well made port that boasted of some killer sturdy controls; and secondly, it’s a BioWare game so it’s bound to be good right? You bet your ass it is!
If you’ve already played the game on the Xbox, there’s not a whole lot of new content here that’ll warranty a purchase, but if you’ve not played it before, you’re in for a hell of an adventure. For starters the game controls like any third person shooter which means your character can move around using the WASD keys and look around using the mouse. In default configuration the mouse’s left click is used for melee attacks while the right click enables you to block. Spells can be assigned to the numeric keys and while this may be a tad overwhelming at first, once you get the hang of the game you’ll be kicking some ass in no time. But before we dwell into the game’s mechanics, let’s take a quick look at the game’s oh-so-deep plot…
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