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The level design is nonsensical too and ranges from being incredibly straightforward, to being hair-tearingly frustrating. The first few levels are riddled with pitfalls, vines to swing from, climbable trees and scalable walls, all of which seem to be thrown into a gunnysack, shaken vigorously and scattered all over the place randomly. The fact that the minimap is a blotch of color with an arrow, floating in the top right of the screen, doesn't help navigate the frustrating levels either. If nothing else, a fully functional map would have helped in traversing this platforming nightmare. To add to the hellish nightmare, the game features the most horrific voice acting that's sure to make you cringe. It's as if the studio picked people off the streets randomly, and asked them to blurt out the lines at gunpoint. It's Indian English at its worst - the voice actors have the worst intonation possible, show no excitement, no regret, no anger, or absolutely no emotion in their voice, and just spew lines one after the other, blandly. The game fails miserably where gameplay's concerned too, with its incredibly limited combat system that allows you to use a light attack, a heavy attack, and a handful of special powers that are barely thought off, and add no depth to the combat. Be it a boss fight against a three-headed hydra (called Thakshaka) or a melee with a lowly wolf, all you have to do is spam an attack key and in a few seconds the creature dies. There's no skill involved and no room for experimentation - the game just boils down to traversing a frustrating, badly designed game world, following a poorly recited story, and spamming your attack buttons every time you come across anything that tickles Hanuman's healthbar. As if to impede its own pace further, the game features some of the most abundant load times ever. Before every event trigger kicks in (which is every minute or two in some levels), be it a 2 second long cut scene or the short camera pan around area to show you the way, a black load screen appears on screen for a few seconds, completely disrupting any semblance of flow left in the game. This can get extremely frustrating when your checkpoint's right before an event trigger, since you'll have to see the load screen, followed by an unskippable cutscene of the worst quality, every time you die. The bottom line is that we would not recommend Hanuman - Boy Warrior to anyone. We've tried really hard to like the game, but unfortunately there's nothing in it to keep your attention for more than a few minutes. It's absolutely the worst game we've played in a long time and we pray that we never have to review anything of this sort ever again. If you enjoy playing bad games, or wish to gift it to someone you hate, the game's available in stores for Rs. 499. |
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