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With each iteration adding its own flavor to the mix, the Battlefield franchise has evolved over time and managed to secure a firm grip on the online shooter market. The latest offering in the series – Battlefield: Bad Company – brings extensive structural deformation to the series, along with an entire single player campaign. However, to incorporate these new additions, the game's had to sacrifice quite a few things we loved about the old Battlefield games. First off, the game’s unlock system isn’t half as extensive as Battlefield 2142. All you’re treated to here is a bunch of unlockable guns and just one unlockable item per class, which leaves a lot to be desired. While the option to choose from a plethora of weapons is appealing, it certainly doesn’t match up to the diversity allowed by Battlefield 2142’s unlocks, where each class would have two distinct unlock trees that let you play each of them in two completely unique ways. If you go by the advertising campaigns EA DICE has been running, you may think the game focuses on destruction and a single player campaign. I’m not going into too much detail about the single player campaign, since I’ve already covered it in my single player impressions. All I can say is that the campaign is a bland experience of moving mindlessly from one objective to another, with the antics of your less-than-perfect squad offering little consolation to the less-than-pleasing missions. If you’re planning to buy the game just for its single player campaign, I'd suggest you reconsider. |
Tags: Battlefield , Bad Company , PS3
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