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I’ve never really liked the way first-person shooters control on consoles; the dual analog stick setup doesn’t match up – or even come close – to giving you the kind of control a mouse-and-keyboard combo does. What does come really close, however, is the Wiimote-plus-nunchuck control scheme of Metroid Prime 3: Corruption. This has been designed so intuitively that it simply sets the tone for one of the best first-person shooter experiences out there.
After playing other games like Red Steel and Wii Sports on the Wii, I had my doubts about the responsiveness of the Wii’s controllers. Such doubts were proven wrong once I played Metroid Prime 3. The controls are so well-tuned that they respond to every subtle movement with utmost precision. It took me less time to get acquainted with the controls than I expected, and they became second nature in no time. |
Tags: Metroid Prime
















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