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I never got a chance to play on the N64 (except for maybe a little Killer Instinct at a friend’s place), so I had no clue as to what PDZ was all about. Not having played the original I didn’t have a lot of hopes for this game and if it ended up sucking, I wouldn’t be as crushed as some of the fanboys out there. But, fortunately (for me and those fanboys) the game doesn’t suck, and here’s why. In PDZ, players will step into the neatly polished bots of bounty hunter Joanna Dark once again as she traverses the globe in an attempt to thwart the plot of a mad man, who goes by the name of Zhang Li. It seems Mr Li has been searching for an ancient artifact called the Graal, and this artifact grants it’s possessor with superhuman powers. To make matters worse, your father dies along the way (don’t whine, it’s not a major spoiler) and you guessed it, its time to kick some serious ass AKA retribution time. As you can see the story’s not all that hot and the over-the-top voice acting doesn’t help either. Nearly every character (Dark included) will ham it upto such a level, your ears will start bleeding. To make matters worse, the game has successfully managed to use some of the most retarded dialogues I’ve heard since Beatdown: Fists of Vengeance; for example "Shut up before I drop you like a bad conversation" |
Tags: Perfect Dark Zero (PDZ) , XBOX 360 , Nintendo , Microsoft , N64 , Killer Instinct , Rare Studios
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