An Interview with NVIDIA's V.P. Content Relations
25 Apr, 2007, 3:13 pm IST | Avinash Bali
Roy Taylor - V.P. Content Relations, NVIDIA, shows us the way it's meant to be played
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With console wars heating up the gaming scene today, people have started forgetting about the machine that started it all… the humble computer. Sure PC gaming is expensive and it’s a pain to maintain that expensive PC at times, but there are some who feel that the PC is the most superior gaming platform till date. Once such person who feels pretty strongly about the PC offering the best gaming experience happens to be NVIDIA’s Roy Taylor who gives us the lowdown on DirectX 10 gaming and shows us 'The way it’s meant to be played!' Working closely with people developing DirectX 10 games must be a pretty awesome experience; any deep dark secrets you’d like to share with us? I have a number of favorites. On a purely personal basis I am excited about 'World in Conflict' because I like RTS games and this one is just jaw dropping both visually and in terms of game play. I also can’t wait to play Crysis of course, with every build of the game I see it getting better and better. Till now I haven’t been such a fan of the MMOG scene but I definitely intend to play Conan: Hyborian Adventures when that launches too. If gamers would like to take full advantage of the visuals packed by Crysis or Hellgate London or any DirectX 10 game for that matter, what kind of a rig are we looking at? A great question! I was in Japan recently with the Capcom team and we're so excited about this game. Not just because launching it in June means that it will be the world's first for sale DX10 game. But Lost Planet is just awesome fun to play. I’ll let you guys in on a little secret. The game has the biggest and the hugest monsters EVER and the explosion effects are second to none (thanks to DX10)! It will blow your brains out! |
Tags: Interview , NVIDIA , Roy Taylor
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