Thursday May 13 03:11 am
Microsoft XNA 3.1 Gun Demo 2
This is a work in progress. This is a simple game engine that I built for a gaming prototype named "Super Mars Battle 2010". It demonstrates a working weapon that keeps track of ammo and clips. I placed a large dinosaur in the environment to give the user something to shoot at. The setting is on Mars, and the dinosaur represents an Alien from Mars. It's suppose to be extremely silly. This is not a full game but a prototype showing off elements of a future product.
This demo was built using Microsoft Visual Studio 2008. It was coded in C# using Microsoft XNA 3.1. I claim no rights to the models used.
Music (I claim no rights to this background music): Jaco Pastorius - Come on, Come Over
Part 1 http //www.youtube.com/watch?v=oDxldvnHqzI
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